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# AI is going to ruin more than it helps by playing into our inability to do and act.
- URL: https://www.thecraft.page/ai-is-going-to-ruin-more-than-it-helps-by-playing-into-our-inability-to-do-and-act/
- Published: 2026-09-18T06:20:49.000Z
- Updated: 2026-09-18T06:20:49.000Z
- Author: Felipe Ramos

My least favorite phrase is the “sun will come out tomorrow”. During difficult times the idea of a better tomorrow is a solace, but for day-to-day stresses it harms more than it helps. How many times did we tell ourselves: tomorrow I’ll start my new diet, tomorrow I’ll start going to the gym, tomorrow I’ll start that journal I have been thinking about, … (I have many times).

**So why not start today?** The obvious answer is, if we can get a reward before doing the actual work, why not take it. The reality is we know how credit works. Many of us have debt, from school, from house loans, from the hospital. What do we do when we can’t afford something? We incur debt…well those of us that can afford to keep good credit. It works the same way with doing the hard work because sometimes we just don’t want to do it or feel motivated to do it. It feels like the reward is needed to give us the extra push to do it. Inverting the formula of work equals rewards, now we get rewards just to be able to work. A person a long time ago told me the definition of work is seeing *how much shit you can take from people*. While the definition holds for many jobs (customer facing comes to mind) the other half of the coin could be **burnout**, **unhealthy work life balance**, and **culture changes** just to name a few. 

Burnout is defined as “*a state of severe physical, mental, and emotional exhaustion caused by long-term, unmanaged stress*” and while true that many workplaces encourage practices and environments resulting in this epidemic, I don’t think they paint the full picture. I’ll add some examples of what I consider traditional burnout sources before discussing what I believe has been incorrectly mislabeled.

· What I call *bend over company* – this are companies that will agree to anything the client demands to get the sale. This usually results in long hours and prolonged periods of feeling like drowning, and a goal post forever shifting. Translation: sixty plus hour weeks for months to a year(s).

· Industry and culture norms—prevalent in the gaming industry, where crunch is part of the culture. Documented in books like Blood, Sweat, and Pixels; Masters of Doom; and Control Freak: My Epic Adventure Making Video Games to cite a few excellent references covering a span of forty plus years of video game history.

· Money first, second, third, …! Simple, everyone is replaceable and little value is placed on the needs of the workforce.

Now to what I think shouldn’t be grouped with burnout or at the very least a self-induced precursor. A shift in work culture promoted job **fulfillment**, **passion**, and **making a difference**. The problem with this shift is nuance. Let’s take making a difference and the ability to put in the work. Our recent inability to go deep into tasks for months or years before something makes a difference has put us in a bad spot as employees and employers. We don’t have the right communication to clearly outline the timelines, to describe work, to call it for what it is, to limit busy work in favor or getting things done.

Think about the following statement*: AI has solved programming, AI can write code faster than any human, AI can produce at incredible speeds*. Usually, those marketing tactics don’t highlight quality, ingenuity, ownership, and accountability. They simply can’t. I use AI, it’s hard to avoid as it becomes a bigger part of the work force in and outside IT related fields. But we must admit that it is part of the problem. AI keeps peddling instant gratification—the new electronic fentanyl. If we are already addicts, why do they keep feeding us better attention-grabbing drugs. I can talk about cutting corners as much as Dario Amodei talks about benevolent AI in his self-serving long essays, but the truth is simple, we like when things are easy and postpone as much as possible when things are hard. I believe we get burned out because the reward to keep doing the work is no longer enough and we just stop doing it or end up producing mediocre results. It is this knowledge that eventually causes many stresses and discomfort with much of the knowledge jobs today.

Work should be hard and we shouldn’t depend on a reward to carry us through. If you play video games like I do, you’ll agree that easy mode is boring. Almost everyone that has made a difference has put in the work for an average of ten years before they can cash in on the rewards. Passion is the myth that keeps us slaves to what we haven’t found and missing opportunities we do have. I am not here to expand on writers like Calc Newport they already say it way better. I am here to convince you that while the sun will probably come out tomorrow, today there is still work to be done. They’ll tell you that AI will free you from work to create. That’s another lie along with passion and true calling, if you are not creating today AI won’t change that. Start right now.